using System;
using System.Collections.Generic;
using System.Text;

namespace CMUSHrun.Objects
{
    /// <summary>
    /// A structure for maintaining attributes
    /// </summary>
    public class MushAttribute
    {

        /// <summary>
        /// The attribute name
        /// </summary>
        public String Name = "";

        /// <summary>
        /// The attribute value
        /// </summary>
        public String Value = "";
    }
}
